May 10th, 2008 |
As you may know, Funcom has a service “Early Access”, that will allow players to start playing earlier than the official launch-dates. This is open for players who have preordered the game, and allows U.S. players to start on May 17. and European players to start on May 20.
The cost of these 3 extra days […]
May 10th, 2008 |
Quests in Age of Conan tries a few exciting new tricks. We will see two kinds of quests. The first type is the typical quest from World of Warcraft, where you are ordered to kill X of a kind of creature, or gather Y things. These quests will be in a MMORPG-world, where you have […]
May 6th, 2008 |
On May. 10 Funcom will transform the beta-server from casual playing grounds to massive frag fests. The server will be set to Free-For-All PvP which means you can kill and be killed all around Hyboria. I addition to this all lower level characters will become level 20 and receive massive amounts of gold to buy […]
May 6th, 2008 |
May 1. the closed beta ended and it was time for a bit of “semi-open” beta for Age of Conan. A lot of magazines, websites and gamers had signed a non-disclosure agreement to be allowed to play AoC during the closed beta, and now we are seeing the first previews from this period.
Most of the […]
May 3rd, 2008 |
I’m sure more than me are looking forward to roleplay in Age of Conan, and Funcom has release a bit of information about the rules for the RP Servers.
Some of the rules:
Names must be fit for the Conan universe - No Gandalf or Suprman
No names used in the adventures written by Howard - No barbarian […]
May 2nd, 2008 |
Not surprising, Age of Conan will harbor a lot of big, nasty and dangerous monsters. Massively got a few screenshots of these, including a giant tarantula, an even bigger spider demon, yetis and a mummy.
They will continue release new screens when they are available, so it might be clever to check back later. You find […]
May 2nd, 2008 |
We are all excited about the mounted combat-system of Age of Conan. Videogamer has got some rad footage for this mounted combat, which is a developer video diary by Erling Ellingsen.
Check out the video here.
To get real feeling when riding a horse, they have used motion capture on horses, which you can read about here. […]