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About the PvP Patch

September 21st, 2008  | 

Last week the PvP patch for Age of Conan was finally released, and I’m sure I’m not the only one who has been waiting for this a long time. We have looked at what you can expect from this patch, and will describe the new features you should be aware of.

PVP Levels and stats
The first and probably most important feature is that we finally get the PvP Levels and Statistics that so far has been shown, but not updated in the game. There are in total ten PvP levels in Age of Conan, and you gain PvP Experience Points by engaging in all aspects of Age of Conan PvP, like world PvP, Siege combat and PvP in mini-games. You can watch your PvP statistics in the character tab.

What is diminishing returns?
Diminishing returns is a way to prevent griefing and misuse of the PvP System in Age of Conan. It means that you will get less and less experience from killing the same player, meaning you and your friends can’t keep killing each other and expect to rule the PvP statistics. It prevents people attacing the same persons over and over. Funcom has announced that the exact values might change in the future, after they have seen how the people use the system.

PvP Armor and Items
You will now find armories in all the major racial hubs in Hyboria. They will offer you PvP rewards from level 20 (normal level, not pvp level) and up. At level 80 there will be a full set of blue armor for all classes, but also lower levels will be able to get interesting PvP Gear. So far there are armor for PvP level one up to level five, but better gear for level 6-10 will be added in a future patch.

Now, get out there, kill some players and see how you like the new PvP system!

You might also be interested in:
  • Closer look on the new PvP System
  • Live testserver now available
  • Aoc Patch Notes August 6
  • Clan of Conan Issue 17 out
  • Questions answered by Shannon Drake

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