September 21st, 2008 |
Last week the PvP patch for Age of Conan was finally released, and I’m sure I’m not the only one who has been waiting for this a long time. We have looked at what you can expect from this patch, and will describe the new features you should be aware of.
PVP Levels and stats
The first […]
September 3rd, 2008 |
Leipzig GC is over, and it’s time to look back at some of the information we got from Funcom about the development of Age of Conan.
More interesting bosses
One of the things Erling Ellingson said, was that Age of Conan will be borrowing and learning from World of Warcraft boss encounters. So far bosses have been […]
August 21st, 2008 |
Eurogamer got an article up on the new content that is soon expected in Age of Conan - well, “relatively soon”, as Erling Ellingsen said. What soon is, we just have to wait and see. It seems like the new content will be added first, before we see the PvP improvements and DirectX 10 support.
Funcom […]
August 18th, 2008 |
Many fans of Age of Conan is very excited about the new content and expecially the DirectX 10 features of Age of Conan that has been promised. The upcoming Leipzig Games Convention will be the place where Funcom starts to show us what they have been up to since the launch, except of course the […]
August 6th, 2008 |
A smaller patch today, as illustrated by the short update notes from Funcom shown below.
The update today includes the following:
Resolved several issues with the Arena access quest, hopefully it should work correctly this time, and this time we really mean it! (or poor Aquilus might meet with a very unfortunate end if he insists on […]
July 31st, 2008 |
A new patch today, and some of the highlights are damage-balancing between male and female avatars and making a lot more equipment bind on equip, or bind on pickup. Actually all green and better equipment is now either BoE og BoP, which means armor-makers and weapon-makers have an easier job with selling the items. Not […]
July 25th, 2008 |
The new PvP system is currently being tested on the Testlive server, which you can find more information about on our site. You have probably seen that your PvP Experience haven’t changed ever, and PvP doesn’t feel very rewarding right now if you don’t count the actuall fun of just killing stuff.
We have looked around […]
July 23rd, 2008 |
A small patch today that is fixing some problems with memory leaks. It also resets the cost for changing feats, which means you can now visit your favourite trainer to reset your feats for free. This is because of the many recent changes to the feat trees.
July 17th, 2008 |
New batch of fixes out today.
Player Character
Dead team members will now get quest kill credit if they are within range.
You now only prohibited from entering stealth mode if team members are in combat nearby.
All your team members and their pets will now get the fatality buff when a team member performs a […]
July 10th, 2008 |
If you are living a bit away from a game store, or are just too lazy to use DVDs to install Age of Conan, the solution is finally here. The Age of Conan client is now available for download from the internet.
As far as I understand, you can also download the client even if you […]