July 10th, 2008 |
Classes
Mage (General)
Dark Meditation is now a self-only channeled spell and will no longer stun the user.
Dark Meditation now has new effects associated with it.
Rogue (General)
Mountaineer will now reduce duration of the effects of Bruised Body by 50%/100% and Broken Bones by 25%/50% per respective rank.
Soldiers (General)
Surging Health will now increase in […]
July 9th, 2008 |
If you’re one of those who like to check out changes to the game before they actually go live, you should also
hang around on the Testlive Forums. There you will be informed about when the testserver is availible, how to join it and is where you should go to discuss issues, bugs and problems with […]
July 2nd, 2008 |
Another week, another set of patch notes.
Player Classes
Mage
Tome of Erlik now has effects and sounds.
Purge now has sound and particle effects associated with it and should now go on the appropriate cooldown. Purge now provides 5 seconds of immunity in addition to removal of effects.
Misdirection now has received a better visual and should no longer […]
July 1st, 2008 |
Since the release of Age of Conan the game has stayed high on the charts in both Europe and the U.S. More than 700 000 players have bought the game and signed up for an account so far. Funcom claims that this means that AoC is the second most popular MMORPG in the western world […]
June 30th, 2008 |
If you are the kind of player who likes to check out a patch before it goes live on the Age of Conan servers, you now have the chance to learn what’s new in a patch earlier. You can play on the public test-server, “Testlive”.
We are happy to announce that Funcom don’t require you to […]
June 26th, 2008 |
New patch today, with these patch notes.
Player Character
Archetype
The bonus magical damage granted from Mystical Attunement has been doubled for Mages.
Spells that were incorrectly receiving bonuses from increased magical damage will no longer scale with increased magical damage. This adjustment will only affect such spells that were not meant to have scaling with the […]
June 24th, 2008 |
I’m happy to announce that Funcom developer Twicer wrote in the AoC forum yesterday that they will focus on fixing many of the problems we have seen lately with tradeskills. I understand that they have had their hands full the last month, but the economy of a MMORPG is a crucial ingredient for many, me […]
June 24th, 2008 |
As every big MMO, Age of Conan needs comics, and one fan-comic dedicated AoC is called Lost in Hyboria. You can find it on the TenTonHammer website.
We will try to keep you up to date on the comics for AoC, but I’m sure I can recommend Penny Arcade right now.
June 23rd, 2008 |
Another patch today, with a ton of patch notes attached of course. Lots of notes for the AoC Necromancer, so if that’s your class remember to check it out.
Massive PvP
Player city keeps now contain a vendor that sells siege weapons.
Players will now get teleported out of the zone before the battle starts.
Traders that would not […]
June 18th, 2008 |
If you didn’t already know, issue 17 of the Clan of Conan newsletter has been released with some information about what to expect in Age of Conan during the next weeks or months.
Dancing is now introduced to Age of Conan. Personally this is not something I really need, but I understand some people, especially roleplayers […]